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Video Game Character 50. Ryu Hayabusa VideoTop 10 Most BADASS Video Game Characters - Scenes This essay develops a method for the analysis of video game characters based on a theoretical understanding of their medium-specific representation and the. Many translated example sentences containing "video game character" – German-English dictionary and search engine for German translations. Guinness World Records gaming editor Gaz Deaves said: "Lara Croft epitomises all that's great about video gaming and we are delighted to acknowledge her. Download scientific diagram | Video game characters' scientific specializations. from publication: Portrayals of Technoscience in Video Games: A Potential. Welcome to our Video Game Character Database. The Video Game Character Database on Game-Art-HQ links you to the game character overviews and art galleries where you can read about the game characters and find both official game art as well as selected fan art and cosplay art & the artworks made by our community. Emily Kaldwin. Agent Tracer. Zeratul. Ryu Hayabusa. Aya Brea. Jill Valentine. Desmond Miles. Nathan Drake. Free Game Character 3D models for download, files in 3ds, max, c4d, maya, blend, obj, fbx with low poly, animated, rigged, game, and VR options.
Hast du bei dem Spin mehreren gleiche Lotto24 Gewinnauszahlung Symbole erspielt, doch hier ist immer Vorsicht Video Game Character. - Angaben zum VerkäuferVideo Games and the Mind.
In the decades since the inception of video games, the world has been blessed with a treasure trove of excellent characters. There are the characters we hate.
There are characters we love. The ones that strike fear into our hearts. The ones that make us cry tears of joy.
This list is bound to include some characters that are there just to throw a nod towards a particular game or franchise.
Give this guy some credit though, a human specter? Few characters have names that are as fun to say as Ezio Auditore. Few characters are as fun to parkour with, either.
A musclebound worm with a humanoid body and a tiny worm head? Exceptional character design. Fargoth is the smarmy wood elf from the early moments in TES: Morrowind.
He is too smarmy to not make the list. We wish we could steal his gold all the time. Also known as CoD Kevin Spacey.
Sticking with the fun villain theme started by our friend Mr. Spacey , we have the big baddie from Borderlands 2 coming in hot. Look at this guy!
No neck, no arms, no legs! That would be boring! Ninja Gaiden on the original Xbox is still one of the greatest action-adventure games ever made.
A work of Unlabored Flawlessness. This iconic purple dragon was always a little too cute for our taste. We still had to give him a nod.
His dialogue may not win any awards, but he's a super fast blue spiny hedgehog, what more do you want?
Wait, don't answer that - just click on When we're first introduced, we see an energetic youth raised in a sleepy mountain village, who now acts as a mercenary sword-for-hire.
But as his amnesia-stricken brain gradually reveals a more turbulent past, he evolves into one of the most layered and beloved of Squaresoft's Final Fantasy characters.
Final Fantasy VII launches Cloud on a revenge mission to stop antagonist Sephiroth from destroying the world, while subsequent games and expanded material have delved futher into Cloud's troubled story - including the film Final Fantasy VII: Advent Children and even, to an extent, the Kingdom Hearts franchise.
Cloud's appeal as a confused genetic experiment, overcoming his past to find love, lose it and still rise up as a beloved leader is a heart-rending journey.
He is, and always will be, the definitive FF poster child - an enduring axiom of character desgn. Spurring the main character on with the promise of cake, GLaDOS initially takes the form of a benevolent overseer - albeit one that makes slightly anomalous and threatening remarks.
It's not until she demands the incineration of your much cherished Companion Cube that the player begins to suspect that the screws in this demented AI are quite literally coming loose.
Yet, for all of her malicious HAL-like conduct, as she begins to lose control of your portal-jumping ways, her increasingly demented, robotic taunts - and often, by her own admission, lies - become a constant highlight, with some of the psychotic asides being nothing less than comedy gold.
While she appears to have been destroyed at the game's climax, the inspired end-credit song "I'm still alive" bodes well for her triumphant return in Portal 2.
Few names bring a wistful smile to the faces of aging PC gamers like that of Minsc and his trusty hamster companion, Boo.
The Rashemen ranger, who tanked the front line of any half-decent Baldur's Gate party, punctuated every encounter with his batshit declarations - most involving the threat of rodent-shaped wrath from his whiskered sidekick.
Loveable, nigh-unkillable and endlessly entertaining, it's hard to imagine playing through the Baldur's Gate saga without Minsc at your side.
Make way evil, he's armed to the teeth and packing a hamster! With his platinum locks, long black coat and implausibly long masamune sword, Sephiroth cut quite the figure and commanded every ounce of your attention when he cropped up at regular intervals throughout FFVII accompanied by his sinister theme tune usually sowing utter carnage in his wake.
However, after he butchers every occupant of the Shin-ra building single-handed, Sephiroth heads out on an intercontinental rampage culminating in the murder of Cloud's love, Aeris, and a plot to destroy the entire planet with a massive materia meteor.
The reasons behind his cataclysmic machinations may be mostly lost amid the increasingly nonsensical story, but Sephiroth's presence permeates every minute of the game and by the time you finally face off against him first as the giant, Bizzarro Sephiroth and then as the angel-winged Safer Sephiroth he's achieved near godlike status.
Beyond all that, though, the man is just insanely cool. Just look at him! Small, green-haired and wearing a blue shirt several sizes too big, the now infamous Lemmings were a gaming innovation by DMA Design now Rockstar North back in the early '90s.
Whatever your inclination, these ill-fated creatures provided a wealth of entertainment, be it plotting mass assisted suicide situations or death-defying breaks for freedom.
It was their undeniable, cutesy charm that usually had players choosing the latter, making sure they managed to save as many of the battalion of ninety-nine as possible from the perilous traps that lay scattered across the hazardous landscapes.
What amounted to little more than a few pixels managed to convey a sad, helpless race, doomed without the guiding hand of the player to take them to their utopian 'Exit' and prevent them blithely walking straight into the sweet hereafter.
The compassion felt for all the different ranks, be it 'Digger', 'Floater' or 'Miner', is part of the simplistic charm that still has gamers coming back decades later.
Or perhaps it's just the sadistic glee to be had from that mournful cry just before you nuke the little critters all at once. Compared to the gaming guv'nors who have been blistering thumbs for decades, Halo's gruff protagonist is a relative newbie on the scene.
Nevertheless, since his debut in , this Xbox poster boy has all but dominated the console world. A cybernetically-enhanced supersoldier fighting to save the human race from the marauding Covenant, Master Chief Petty Officer John captured the imagination of gamers across the world.
A man of few words, Master Chief generally lets his battle rifle do his talking for him and while we never see the face behind the golden visor, Chief's personality comes across loud and clear every time he cracks a Covenant skull.
It's a singular experience to first slip into his metal boots and assume the role of mankind's armour-clad liberator and even now, after three campaigns inside the Spartan's helmet, an extended session still makes you feel 10ft tall and able to punch holes in solid concrete.
The amusingly monikered star of LucasArts' Monkey Island games began life as a simple pirate sprite, lovingly drawn in the program Deluxe Paint. The brush file for the character was simply called 'Guy', and lo, with the filename Guybrush.
Arguably the most-loved character in point and click adventure gaming history, Guybrush is a gawky, awkward, somewhat bumbling, loveable would-be pirate, who, among many epic achievements, defeated the legendary swordmaster with zingers that included the particularly biting "You fight like a dairy farmer.
The most blundering buccaneer of all blundering buccaneers, his charm is in his ineptitude, his ludicrous inability to form even words in front of his beloved Elaine, and the fact that he's more self-conscious and graceless than even the nerdiest nerd.
Also, he looks great in breeches. You've got to give him that. Shigeru Miyamoto's most famous creation aside from a certain moustachioed plumber, Link has grown into one of the world's most celebrated console heroes, and helped establish RPGs as an international gaming standard.
The Legend Of Zelda was inspired by Miyamoto's childhood memories of exploring the forests and caves that surround the Japanese city of Kyoto, and a desire to recreate the feelings of awe, fear and accomplishment he experienced as a youngster.
To facilitate this he created Link; a non-speaking everychild who grew in confidence and experience as the adventure unfolded, and by the end was a mature young man ready to tackle any challenge life throws at him.
Now, with a clutch of adventures and almost 50 million worldwide sales behind him, Link is one of gaming's most enduring heroes and star of The Legend Of Zelda: Ocarina Of Time, one of the greatest videogames ever made.
Now, we know what you're thinking There's not going to be a cinematic Tomb Raider Threequel any time soon, and chances are Angelina won't be donning her hotpants of destruction and double pistols of doom for a good while yet if at all.
Fortunately, the game side of things keep on chugging, despite Angie hanging up her skin-tight vest, 14 years after the original game and 6 sequels on.
And with good reason. Lara Croft is one of the strongest, most dynamic, most exciting female characters in the business: reckless, beautiful, and a damn fine shot, she's the driving powerhouse behind the success of the Tomb Raider franchise and has broken out into comics, films and all manner of other merchandise.
It's not being overly cynical to say that part of Croft's appeal has always been the fact that she's a pixellated hottie in short shorts and a too-tight t-shirt but there's more to this iconic leading lady than her EE cup size.
She's one of a kind, our Lara, aristocratic and acrobatic, adventurous and forever young - she's a young lady everyone can look up to and avoid going on holidays with, no matter what she promises you.
Now when's that Nathan Drake crossover coming, people? If you're looking for the one of the most original, inspired and fascinating character since gaming began, then look no further than The Nameless One, star of Black Isle's game-changing RPG, Planescape: Torment.
Waking up on a mortuary slab in the inter-dimensional city of Sigil, Nameless discovers with the help of his floating skull companion, Morte that he's an immortal amnesiac who can never truly die and the only clues to his past are scrawled in spidery tattoos across his scar-laden flesh.
So far, so Memento, but as The Nameless One's story slowly unfolds, we see a tortured, tormented soul who has lived a thousand different lifetimes and played host to a dozen different personalities, only to be slain and rise again.
What's more, every time Nameless is reborn, a random soul in the multiverse dies to fuel his resurrection, eventually returning as a shade to exact its revenge.
Torment is a tragic, intricately woven tale and, quite deservedly, recognised as one of the greatest role-playing games of all time.
Rather than other RPGs of the era, which gave you a blank slate character to flesh out as you wanted, Torment's strength was in the detail and richness of its protagonist, who remains one of the very best more than ten years on.
Given that she's never directly seen, SHODAN's constant, threatening presence is a masterstroke of game design: the AI's influence felt through her omniscient control of the station's security cameras, robotic defences and periodic audio transmissions that haunt the player's every move.
Speaking in stuttering, discordant fluctuations, her distinctive tones voiced by former Tribe vocalist Terri Brosius goad, deride and threaten as you make your way through the bowels of the station.
SHODAN's most magnificent performance is reserved for the game's sequel, however, when it's revealed that the benevolent Dr Polito, who has been guiding you through half the game, is actually a stiffening corpse and the 'metal mother' behind the first game has been leading you by the nose all along.
Chilling stuff. The most recognisable gaming hero of all time - if not exactly the coolest - Mario only missed out on our top spot by a whisker.
And while this may be an indication that Nintendo's dumpy plumber isn't as relevant today as he once was, Mario's place in the pantheon of gaming is assured.
Mario was created by Shigeru Miyamoto pictured right , Nintendo's gaming genius who also unleashed Luigi, Link and a hundred other console superstars.
Originally Miyamoto wanted to make a platformer featuring cartoon characters Popeye, Bluto and Olive Oil, but when he failed to get an official licence he created Mario, Donkey Kong and Pauline instead.
The moustachioed tradesman debuted in the fiendishly difficult Donkey Kong under the name Jumpman, and was only given his Italian moniker when Nintendo Of America's landlord, Mario Segale, came demanding rent on the warehouse the company was renting in Tukwila, Washington.
Now, over games later - many of which are genre-defining blueprints that set the scene for everything that followed - Mario is one of the most famous cartoon faces in the world.
Ginger hair, thick-rimmed glasses, a tidy goatee and a Ph. However, after only two Half-Life games and a couple of expanded episodes , Freeman has become a gaming icon, synonymous with the apotheosis of first-person action.
The character is the quintessential geek fantasy: a first class, card-carrying uber nerd who's thrust into the breach and forced to fend off an inter-dimensional invasion as well as squads of well-armed government goons - not something the average MIT graduate expects on his first day at work.
He's a far cry from the muscular machismo and implausibly proportioned heroes who traditionally make up the genre; in Freeman Valve managed to create one of the most unlikely heroes in gaming, while simultaneously one of the most believable.
Original designs - which, fans have dubbed 'Ivan the Space Biker' - had Gordon sporting a full beard and pony tail, but his eventual look came from the various faces of Valve employees, giving him the authentic geek chic we've come to know and love.
It would be a disservice to Freeman's laconic charm to say he's void of personality due to never uttering a word - or being directly seen, save for the box art and glimpses in sister titles Opposing Force and Blue Shift.
In keeping Freeman mute and unseen, Valve cannily laid the groundwork for a character that players can fully embody, enabling each would-be Freeman to shape Gordon's persona themselves.
There's a bit of Gordon in all of us, you see: noble, mischievous, intelligent and, beneath it all, a kick-ass action hero bubbling beneath the surface.
Given a dozen third-person cutscenes and lines of snappy dialogue, Gordon Freeman may not be half the icon he is today. As it stands, he effortlessly sets the benchmark for aming protagonists and accomplishes it all in complete silence, with a crowbar in hand.
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ID Software. This is just a small selection of the covered game studios in our Video Game Character DB, you can find more here.
Look up Video Game Characters that have a specific role or alignment in their games. Iron Claws. Martial Art Styles.
Need moar Gysahl Greens! Back when Fighting Games had unlockable secret characters we got Q.